Reason101 is committed to providing you with creative and practical advice on how to use Propellerhead software, specifically Reason and Rack Extensions.
For a bit of history, the main reason I decided to put together this site was to provide the Reason user community with some tutorials and sound files, and to get some feedback from you as to alternate methods and ways in which Reason can be used creatively. I was not finding very many answers when looking online at YouTube or at other Reason forums. Don’t get me wrong, there are some excellent resources out there for us musicians, and hopefully I’ll be able to highlight a few along the way. But I wanted to create a place where I could pass along some of the things I’ve learned while using the Reason and Rack Extension software.
The second reason why I’m writing these tutorials is because a few friends of mine had asked me to provide pointers on using Reason. Usually they would get stuck somewhere in the program and I would help them out by providing some answers. So I thought I would document some of the processes that they asked me about.
Now let me outline a few notes you might want to keep in mind as you read through my site:
- I’m going to assume you own a licenced copy of Reason and/or Record (preferrably both) and you know what these products are. A trial version is ok too. There’s a link you’ll find to your right which is always there called “Propellerhead” which will take you to the main page of their site. There you can find all kinds of resources and information on the software product I mainly use to create all my music recordings.
- Next, I’m going to assume that you’ve read their entire User Guide or Help File at least once. I know in our ADD world nobody likes to read those huge tomes , but I strongly urge you to do so, and even if you read it 4 or 5 years ago, I strongly urge you to read it again as a refresher. A lot of work went into their documentation, and it will shed a lot of light on the basics of the software. I’m not going to cover the basics which can be found in those documents. I write user documentation and manuals for a living, and I’ve done the “click start and go here to click this button” to death. These projects and tutorials are intended to be middle of the road. It’s my intention to provide the average Reason user some new insight into what can creatively be accomplished with a little effort in Reason.
- Since most of the music I create on my main site at http://www.phisequence.com is Ambient Glitch, House, IDM, EDM, and all other kinds of “Electronic” music, I’ll tell you right now that the slant of the samples, music, and projects is going to be in this genre. However, that’s not to say you can’t take these projects and apply them to the genre of your choice. Please do! That’s the point. Always remember you can still take a lot away from these projects.
- I have a full time job outside of the world of music, and so everything I do here is done in my free time. As such, postings may be sporadic and erratic, sometimes coming in spurts, and other times taking a while to see anything new. I apologize in advance. I’ll do my best to keep providing new content for you.
So that’s it really. I hope you have fun, I hope you enjoy reading, and please comment, comment, comment! I learn just as much as you do, but only if you respond and provide the feedback.
Note about Site Content Licensing:
Unless otherwise stated, all works, files, and site contents are available under the Creative Commons 3.0 License: Attribution-Noncommercial-Share Alike. This means:
- You can freely use anything on this site as long as you provide an attribution to http://www.reason101.net or www.reason101.net or reason101.net. I would also appreciate it if you would include my name (Robert Anselmi or Phi Sequence) if you are using any written site content in part or in full.
- You cannot use any site content for commercial use. Yes, you can use the Reason files (combinator or thor patches, for example) in your songs, even if your songs are sold commercially. You CANNOT resell any of those patches as part of a commercial refill you develop. You can, however, include them in a free refill you develop, so long as you provide the above attribution and redistribute your refill under the same Creative Commons License.
- Anything you create with my work or as a derivative of my work must be shared in the same way and under the same Creative Commons License.
All my best.