Another Freebie Friday here at Reason101. This week, I thought I would put together a sample pack of sounds from my latest Thorium ReFill, which contains 500 patches for Reason’s flagship Thor synth. This way, you can get a feel for the kinds of patches you’ll find in that comprehensive ReFill. It also shows you some of the ways to program Thor to create many styles of sounds, from Chiptune to Guitar to Woodwind, as well as all the usual Pads, Basses, and keyed Synth sounds. It’s a vast expansive ReFill and comes at a very reasonable price. So if you want to dive into a few of the sounds you’ll find in there, then download this free patch pack and take a listen.
Another Freebie Friday here at Reason101, and I thought I would share a few unique Kong Drum ideas that you can use. The idea is to showcase some different concepts that you might not have thought about from inside Kong, while keeping everything centered inside the Kong Drum Patch format. As I’ve learned, there’s a lot of variety and complexity you can create inside a Kong Drum Patch, even without routing external effects and / or samples. So if you want to see some of the ways this can be done, open up Kong, download the files, and load the patches. Then use them as a springboard for your own creations. Always fun to do on a lazy Friday.
These patches were put together to create some frequency-splitting for the Synchronous device. Sure, you can kind of split the frequencies internally by using the BP Filter section of Synchronous, but how about splitting the entire device and sending one synchronous-affected signal to the High end, and another Synchronous-affected signal to the Low end. Here’s a way you can set it up. These are just two examples. There’s plenty of other things you can do with Synchronous and Frequency splitting your effects. For example, you could use the Alligator to send the three curves of Synchronous to the 3 different frequency bands via the Alligator. Or, you could set up Synchronous and the BV512 to send a whole bunch of Synchronous devices to different frequencies. Lots of interesting ways to Combine the Synchronous device.
In my fervent attempt to learn every single Rack Extension in the known universe, I stumbled upon Etch Red. And then I started creating, and just kept going and going and going. You see, this is part of the fun of the Rack Extensions. I’m starting to learn it’s not always about pitting the default Reason software against a particular Rack Extension. It’s just as important that a Rack Extension motivates you to create more. To that end, Etch Red was a seriously fun creative tool that allowed me to experiment on a large scale. So I thought I would share some of these experimentations with you.
Most people that have used Reason since version 1.0 might already be very familiar with the Subtractor. It was the first synth in Reason, and at the time, was the only synth in Reason. However, if you are just coming into Reason right now (version 6.5), you may not have ever used the Subtractor. Or maybe you haven’t touched it in a very long time. So this article will present some of the basic building blocks of Subtractor sounds. Use these 25 patches as starting points for your own creations, or use them as is. What I tried to do here is show some of the capabilities of the Subtractor synth via example patches. There’s no CV, no Combinators. Just straight single Subtractor sounds. As well as some tips for working with this — still amazing — synth.
It’s another “Freebie Friday” here at Reason101 and this time I thought I would bring you more new instruments and effects for those with Polar and Reason Essentials. Last week’s Pulsar+Essentials Patch Pack seemed to be a hit, and generated some new ideas and thoughts from all you good folks. So let’s see if we can repeat that this week as well. And what better way to start the weekend than with a few new sound ideas. So download and enjoy.
Here’s a few patches I put together for Reason Essential users who have the Pulsar Rack Extension. It was pointed out that there were very few synths and effects bundled with Pulsar that are usable in a Reason Essentials environment (I think there were about 5 out of 90 synths and 11 out of 52 effects which were compatible with Reason Essentials). And being one of the team members that helped come up with those sounds, I felt it was a missed opportunity.
Here’s an interesting patch that I submitted to the email@example.com email in response to their first video in the “Reason Sound Design” series, a new series put out by the Propellerheads to help us all learn a little more about the Combinators inside the Factory Sound Bank, and allow the user community to submit their patches. I love it when they launch a new series!