2 – Reusable Device Toolboxes

let’s discuss the possibility of adding a whole new dimension to your sound arsenal by creating Matrix device templates that speed up your workflow. Sound like something that could benefit you? Read on. . .

There is a wealth of devices, patches and samples available in the Factory, Record, and Orkester Soundbanks. And the amount of refills available on the internet grows each and every day. So why are we going to discuss yet another Device Toolbox? Because this one is going to be a little different. Here, I’m going to explore what isn’t in any of the prefab refills provided with the software. Here I’m going to discuss ways in which you can create your own repository of Matrixes. If you extend this idea, you can create your own Redrum devices as well, or how about a complete storehouse of Bass lines and melody lines. It all revolves around the same idea below. So let’s discuss the possibility of adding a whole new dimension to your sound arsenal by creating device templates that will speed up your workflow 10 times over. Sound like something that could benefit you? Read on. . .

Device Toolbox – a multitude of kits

  1. Let’s start by creating an empty document. This document is going to be used to house a variety of matrixes, but no sounds will be generated. So contrary to the way you usually start off a song, you won’t need a mixer or any kind of insert or send effects. Simply start by opening a blank document and off we go.
  2. You should get into the habit of saving your document right off the bat. So let’s do that now. Give the document a name like “Matrix Toolbox” or something you will remember.
  3. Next, create a matrix. Change the switch from Keys to Curve, and Steps to 32. Add in a curve that you use most often. Perhaps a sawtooth or sine-shaped curve. Now switch to the second pattern. Since the Matrix can house up to 32 curves, you may as well maximize the use of the Matrix and use up all those slots. That way when you insert this matrix into your projects, you have 32 choices right off the hop. So add in the next pattern. You can elect to store the Resolution and number of steps along with the pattern settings, but I prefer to leave these as is when creating some general curves (for CV control, such as panning or level control on a mixer channel, for example). This is because using all 32 steps allows you a greater degree of control over the curve. And the resolution will change depending on your song, so change that later when you insert the Matrix into an actual project.
  4. We’re only creating the repository here, so go nuts. Add in a bunch of Matrixes. In my project file I’ve added a lot of random Matrixes, with random notes and curves because this can do wonders for glitch tunes. Use 10 Matrixes tied to the 10 channels of a Redrum and you have an instant glitch kit. So keep adding. When you’re done, save the entire project as an .rns or .record file. Then when you have a song file open that requires some CV control, you’ve got a whole warehouse of Matrixes at your fingertips. Just open up the toolbox, and copy the Matrix into your song file. Don’t forget this can work in reverse as well, so as you work on your song projects, and create new Matrixes with new curves, open up the toolbox file and add the new curve(s) into a new Matrix for later retrieval.
A variety of Matrixes ready to go with nothing more than copy & paste
A variety of Matrixes ready to go with nothing more than copy & paste

There are quite a few ways you can use a Matrix. You can have them control a sound device’s LFO, Filter Frequency, Resonance, etc. or you can use the Matrix as a monophonic note player which plays the sound device for you. You can also use it to control many different parameters in a combinator, and you can even control the pattern selection of the Matrix itself via a rotary on a combinator. These are pretty powerful devices. See below for a some suggestions. I’ve also included a ton of pattern variations in a nice little package for you (so all the legwork is done). You can download the file below.


matrix-toolbox 

What’s in this Package? Here’s the highlights:

Curves 1-32: Contains Main Curves that can be used for CV control of other devices, with a focus on LFO curves. Most of the main curves here are familiar ones, with Sine, Sawtooth, Pulse Width, etc. Make sure that you switch to Bipolar on the back of the matrix in order to open up the curves to any control which is bipolar in nature (such as controlling the panning of a channel). Switching between Unipolar and Bipolar is a simple way to extend the use of these curves and essentially doubles the amount of curves contained in a single matrix from 32 to 64.

Curves 33-64: More curve fun. This set is more focused on melody and beat than LFO use, but of course you can use any one of these curves to control any CV parameter (LFO, beats, filter frequency, filter resonance, etc).

Buildup Crv: This Matrix uses a sawtooth curve as its basis. You’ll see the same curve in all 32 banks, but each slot adjusts the steps upward incrementally (A1 has 1 step, A2 has 2 steps, etc.). This is more experimental than anything else, but the thought is that you can use this Matrix to slowly build up a pad or any other sound by placing this matrix in a combinator, having the matrix control a sound device, and programming the pattern to a rotary. Then create an automation track for the combi, and slowly bring up the rotary along the length of the sequencer, the sound should build upward incrementally. Of course, you don’t have to use it in a combi, and instead can program the pattern section of the matrix directly in the sequencer, but this would take you much more time as you would have to fiddle with the pattern changes in the sequencer. Try the combi idea first. It’s easier. Then also If you want to create a fade-out “build-down” instead, simply reverse the programming of the Pattern section in the combi’s mod matrix. Simple.

Rnd Crv-Key: This can be used for random curves or random keys. Every pattern in this matrix lasts for 32 steps and is using 1/16th resolution. So the timing and length of the patterns stay the same, however, the patterns themselves are different.

Rnd Step: Same as the Rnd Crv-Key Matrix, however, this time, the Length of the Patterns is also randomized (sequentially from 1 step in Bank A1 up to 32 steps in Bank D8). Try adding this to a combi and programming the pattern section to a rotary. Then in the sequencer create some crazy random vector automation to switch between all the patterns. Or control the rotary on your controller and have some fun spinning the dial for a bit of craziness.

Rnd Res: The same as the Rnd Step Matrix, except the Steps remain constant at 32 for each pattern. What changes here is the Resolution. Be warned that this can get a little chaotic because the Matrix switches in and out of Triplets, which I’ve always found a little jarring. But it’s there to play with.

Rnd All: The granddaddy of them all. This is the “everything-but-the-kitchen sink” of Matrixes. All banks are loaded with patterns, and everything is randomized: Steps, Resolution, Patterns. It’s the whole enchilada. Just be warned, this may create some complete and utter nonsense and may cause aural nausea. But again, it’s fun to tinker.

Rnd 4/4: This Matrix can be used for random curves or random keys. But it’s a lot less random than the Rnd All matrix. As the name suggests, all the notes and curves are completely random, however, the beats are kept to a basic 4/4 structure, and in 4 steps or beats per bar. Bank A1-A8 all use ¼ time, with 4/8/12/16/20/24/28 and 32 steps respectively. Same goes for Bank B1-B8, with the difference being everything is set in 1/8 time. Bank C1-C8 is 1/16 time, and Bank D1-D8 is 1/32 time. I set it up this way because I rarely utilize the ½, 1/64 or 1/128 time unless it’s something very specific. So this can be used in most general circumstances and create a cohesiveness to whatever parameter you’re controlling. At the same time it is still a random controller, so expect the unexpected. If you want to work only within a specific time, then place this matrix in a combi, and assign the pattern section to a rotary which controls only a specific bank (A: 0-7, B: 8-15, C: 16-23, or D: 24-31). If you instead want to work with only a specific amount of steps in different timings, then create a track for the matrix in the sequencer, and program the same numbers in each bank. For example, working with 8-step patterns only, you would program A2/B2/C2 and D2 in the sequencer. This way, all the timing would be different, but the amount of steps for each pattern remains the same.


The real power in this project lies in the fact that you only need to build the toolbox once, and you can reuse it as many times as you like. The more variety you have in the toolbox, the more variety you can insert into your song projects and the more organized you are, the quicker you can do it. So think about applying this idea not only to Matrixes, but how about Redrum patterns, and other things like basslines or melody lines. You can create a whole series of quick beat loops or chord sequences that you can recall at a moment’s notice. Break out and create your own toolboxes to suit your needs.

Do you think this can help you out in your own work? What kinds of other items do you think you can turn into a toolbox? What other matrixes do you have that you’d like to share? Any suggestions for some Matrix patterns that I may have missed? Let me know and I’ll add it into the package.

Happy Reasoning!

1 – Record as a CD Mastering Tool

My task a few weeks ago: To turn Propellerhead Record software into a CD mastering tool. Learn how to master 12 audio tracks in Record. A Record Template file is included.

So my task a few weeks ago: to turn Propellerhead Record software into a CD mastering tool. Keep in mind most of my tracks were already created in Reason and mostly fully formed. I had 12 tracks to master. My results:

  1. Open Record and go into File > Create from Template > Album Mastering. The template opens with the default mastering suite as an insert effect before 10 empty audio tracks. Ok. not great. But just ok. I think what would have made it better here is if there were some reverb already plugged into the master FX sends, with all the sends switched on the master mixer and set to a low value (saving some steps here would do wonders). Though, since you can create your own templates out of anything, it’s not a major issue.
  2.  
    Opening the Record Album Mastering Template Opening the Record Album Mastering Template

     

  3. I created two additional audio tracks (I have 12 tracks in total on my new CD project, not 10).
  4. Adding 2 more audio tracks to the template
    Adding 2 more audio tracks to the template
  5. I updated the master insert effects with the mastering combinator. Under the Master Section, click “Show insert FX” to expand the FX section, and update the empty mastering suite with your own mastering FX. In this case, I used the “Dance” combinator, as I really like the sound that this mastering combinator gives to my own music. I realize that usually this is the last step when mastering the mix, and this may seem kind of backwards, but I find that once I have all the tracks laid out and they are ready to be mastered, I’d rather listen to how these FX work with each track and do all the final adjustments from there. And if you don’t want to do it this way, you can always bypass the Insert FX with the click of a button, toggling the dance combi on and off. A great way to see how it affects each track.
  6. Note: since you can’t insert a combi inside the master section, one way to add the Dance mastering combi in there is to first right-click over the front of the master section and select “Clear Insert FX,” then create the dance combi underneath the master section (hold down shift, so it is not auto connected. Expand it, select all the devices inside it and then drag them into the master section. Flip the rack around and move the blue “To Devices” L and R cables which are still connected to the dance combi to the master sections “To Devices” L and R cables. Do the same for the “From Devices” cables and then delete the now-empty dance combi. Voila, the Dance combi and all connections are inside the master section as Insert FX (see the image below for a look at the back of the rack and the connections.

    Back of the Master Section with a Mastering Suite Combi attached
    Back of the Master Section with a Mastering Suite Combi attached
  7. I added two reverbs as send effects I added the “All Plate Spread” and “All Warm Plate” RV7000 units as send FX in the Master Section. I also set the dry/wet amounts very low (setting on 5 for each). This was done to add a little smooth reverb to all my tracks and make them “fit” or “glue” better together (see step 1 above — would have been nice if this step was already done).
  8. Adding the two Reverbs as Send FX
    Adding the two Reverbs as Send FX
  9. Added each song (wav) file to each of the audio tracks using the File > import audio track on each channel and set them up one after the other in the sequencer timeline.
  10. Note: You can also set your tracks up on top of each other in a stack if you prefer. This is probably a wiser course of action, but as this was my first time using Record to master my CD, I opted to try laying things out on a timeline. The benefit to laying it out sequentially is that you can track the total time of your songs combined. The downside is that it makes for a real pain when it comes to bouncing each song individually to a wav file. There’s a lot of movement of the L / R markers in the sequencer at that stage.

    The tracks laid out in series within the Sequencer
    The tracks laid out in series within the Sequencer

    Note: it was at this point I realized something. I had one track out of the 12 whose tempo was faster than it should have been. It took me a while, but I figured out that this was the only track that was output from Record, not Reason. When you import an audio track that was produced with record, it understands the tempo data from the file (The track was 100 bpm, while my “CD Mastering” project tempo was 120). If you import a wav file that was created via Reason’s export, it shows “no tempo data” which I still find a little odd.

    Soooooooo…. I went to the tempo transport in the sequencer and switched the tempo to 100 for the duration of that one track. Problem fixed.

    It was also at this point that I was glad that Record didn’t make the connection and understand the Reason song tempos. Otherwise I’d have to go back and write down the tempo of each of my songs, and then change the transport’s tempo over each song to match. What a pain that would have been.

    Update: Mattpiper provided this nice little tip which avoids having to use the Tempo Automation Track: “In Record, you can right-click on any clip and select “Disable Stretch.” Then the clip will not have its tempo affected by the song tempo.” — Thanks Matt!

    Disabling Stretch by right-clicking on the audio clip in the Sequencer
    Disabling Stretch by right-clicking on the audio clip in the Sequencer

    Back to my strategy:

  11. Turned on “send 1” and “send 2” for all the audio tracks so the reverbs I set up were audible. Adjusted the send levels for each track to taste.
  12. Adjusting the Send levels in the Main Mixer
    Adjusting the Send levels in the Main Mixer
  13. Now the hard part: On the Main Mixer I adjusted compression settings for the Master Compressor, as well as for individual tracks. Also adjusted the LPF/HPF on some tracks, though not very much because as I say, all the work was already done in reason, and I didn’t want to go overboard. This process took a few days as I didn’t want to rush it and suffer from ear fatigue when adjusting these settings.
  14. Final adjustments with the Master Compressor
    Final adjustments with the Master Compressor
  15. Now the hard part (part 2): listened to each track once or twice and adjusted the volume levels so that they were just below clipping. My intention was to have them all evened out. I got about halfway through and called it quits for the night. Finished it in about 2 nights. For what it’s worth, I find that even if the song shows clipping in Reason or Record here and there (via the clip out light on the transport panel), as long as the clipping light is shown infrequently, and they are short clips, it doesn’t affect the final mixdown or output. Since this is the final adjustment before bouncing, I don’t mind pushing it. If I were still in the mixing stage, I would leave more headroom (about 2-3 dB). 
  16. Set up the L/R markers in the sequencer and bounced each song (LOOP) to an audio file individually. Loop is in caps for a reason. Since all the tracks are in the sequencer in sequence (how self-reflexive), each song is really considered a loop by the software. So don’t make the mistake of bouncing the song, otherwise you’ll end up with one huge wav file of the whole CD (of course, this may be what you’re after, but probably not).
  17. It’s times like this I wish I could set up multiple start/stop markers within Record, and bounce them all to individual tracks with one click of a button. But Record just isn’t there yet. Note to props: this would be a great addition! Also, the whole project turned out to be 1.5GB, so it’s not for the feint of heart. But it’s worthwhile to do if it’s going to make all my tracks have a certain amount of consistency across the board.

Now tell me: do you think this is an approach that makes sense? I know we all have different approaches when it comes to mastering, but is there anything you would do differently? Anything you would add or subtract from this process? Any suggestions to improve this process? Would anyone care to share their own process using Record?

If you would like to listen to the final result, all the tracks on the CD can be found here: http://www.phisequence.com

Also, if you would like the template file, I’ve created the one I set up here, with the Dance Combi and Reverbs in the Master Section, as well as all the sends turned on. I also added the extra two audio tracks:

Download the cd-master-tpl (zip file)