Another Freebie Friday here at Reason101, and I thought I would share a few unique Kong Drum ideas that you can use. The idea is to showcase some different concepts that you might not have thought about from inside Kong, while keeping everything centered inside the Kong Drum Patch format. As I’ve learned, there’s a lot of variety and complexity you can create inside a Kong Drum Patch, even without routing external effects and / or samples. So if you want to see some of the ways this can be done, open up Kong, download the files, and load the patches. Then use them as a springboard for your own creations. Always fun to do on a lazy Friday.
In Part 2 of my exploration of the RPG-8 Monophonic Arpeggiator, I’m going to dig a little deeper under the hood and see what kind of fun we can have with it. The arpeggiator is usually used to enhance the synth devices. But with a little tweaking, we can apply it to other areas as well, like Kong and Redrum, as well as using it to create multiple arp lines from the same synth. So let’s get busy.