56 - Key FluX FX Processor

One week, 300 + devices, enough cables to circle the earth at least once, and a massive caffeine-induced headache, here is my “Key Flux FX Processor.” If some of the other tutorials I’ve written have yet to melt your brain, then this might actually fit the bill. Here I created a massive chaotic Reason 5 FX processor. Each effect is triggered via Midi Key on the Combinator track.

 
55 - Key Trig Patterns (Part 3)

In this tutorial, I’m going to go all out and create a one-finger band Combinator which makes use of MIDI Key Triggering to launch an array of patterns for all my instruments. In other words, I’m going to construct a song using a single Combinator and some Reason devices. You can use this as a template for your own ideas, and simply switch out the sound generating devices and patterns to create your own track.

 
53 - Key Trig Patterns (Part 1)

I’m sure most of us have used the Matrix or Thor Step Sequencer to some extent. But how often have we thought about using our keyboard to trigger those patterns? I know I’ve never given it much serious thought, since I usually sequence all the parts into the main sequencer. But this time I’m going to explore the possibility of triggering patterns from our Keyboard. This has a lot of “live play” applications.

 
Thor Tremolo-Pan-Freq FX

This patch came out of a request to have a Tremolo effect in Reason. There’s many ways you can create one. But this time I wanted to expand upon that a little bit and create a triple effect using a single Thor device. So here is a Tremolo / Pan / Frequency Modulation effect patch that you can use.

 
47 - Beyond Kong Pad Banks

In this tutorial, I’m going to dispel the myth that Kong can’t contain multiple pad banks — that is, multiple kits. Here I’ll show you two ways to extend Kong by either Layering multiple Kong devices, or switching between multiple kits (from one kit to another). Method 1 uses the Combinator buttons to trigger 4 different kits (which can be layered). And Method 2 uses a Kong pad to trigger 4 different Kong banks, making it self-contained in a single Kong device.

 
42 - Stacking Modulated Filters

In this tutorial I’m going to show you two things: 1. How to Stack multiple filters together to process a sound, and 2. How to use Thor’s filters to supplement other devices in Reason that don’t have those same filters (think of the Formant and some parts of the State Variable Filter).

 
41 - Layered FM Pair Oscillators

In this article, I’m going to tackle a very simple idea from which you can end up creating several interesting patches. The idea is to create several layers of the FM Pair Oscillators in multiple Thors, which are mixed together for a final output that sounds very thick and rich, and is capable of several sounds from Bell-like high pitched to Deep thick Organ sounds (think the Wedding March to get a mental picture of where this can take you). So jump on the train and let’s go for an orgasmic FM ride.

 
35 - Glitch Box Redux (R4 & 5)

In this tutorial, I’m going to show you some new ideas for Glitch Boxes in Reason 4 and Reason 5. Because, hey, we can never have enough glitch boxes or IDM-style sounds. Just like you can never have enough creativity. Consider this a “Glitch Box (Part 2)” for those that missed my first installment.

 
Reese Bass & Trance Lead

This time, I was trying out various Reese Bass ideas and other trance lead ideas after watching Hydlide do a few interesting tutorial videos on putting together a trance lead. So I thought I would try out creating some trancey sounds in a Combinator which everyone can use if they wish.

 
27 - Kong Drum Creation A to Z

Like the title says, I’m going to provide you with a 45-minute video / blog tutorial on how to create an entire Kong 16-Pad design, using nothing more than a Rex file and some imagination. This is the A to Z of Kong drum design. And lots of tips along the way. Don’t miss it!

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