70 - ChipTune Sounds

There’s a wealth of great information out there on recreating the sounds of old computer chips, like the Commodore 64 or old SID chips and video console chips, and using these sounds to create tunes (Chiptune). I honestly knew very little about the subject until I, along with several other very talented folks, were asked to put together some fresh new sounds for the Reason 6 Factory Sound Bank (FSB). So here I’m going to explore and explain how I created a few of these sounds, and show you that you can definitely recreate some convincing Chiptune sounds using nothing but Reason and a little experimentation.

 
42 - Stacking Modulated Filters

In this tutorial I’m going to show you two things: 1. How to Stack multiple filters together to process a sound, and 2. How to use Thor’s filters to supplement other devices in Reason that don’t have those same filters (think of the Formant and some parts of the State Variable Filter).

 
40 - Thor Oscillator Wave Mods

In this tutorial I’m going to jump into Thor’s oscillators and show you how a simple method to cycle through the oscillator’s waves (Carriers, Modulators, Phase Mod Waves) can create lots of unexpected outcomes (a la Glitch). It can also allow you to modulate the Oscillators in a way you might not have thought about previously.

 
Reese Bass & Trance Lead

This time, I was trying out various Reese Bass ideas and other trance lead ideas after watching Hydlide do a few interesting tutorial videos on putting together a trance lead. So I thought I would try out creating some trancey sounds in a Combinator which everyone can use if they wish.

 
29 - Synth Drums from Scratch

The subject of today’s tutorial is how to create your own standard drum sounds via synthesis. Here, I’m going to show you a few techniques to bring these drums to life, with little more than a Thor, Malstrom, or Subtractor synth, and some supporting modules. This is a great alternative to using Drum samples or relying on sample CDs for your drum sounds, though those are both great alternatives that should not be overlooked.

 
28 - Weird Sci-Fi Synth Sounds

Here are a few ways you can create some trippy and out-there sounds using the synths in Reason. I’ve had a lot of requests for these kinds of sound creations, so I thought I would throw a few ideas out there. These sounds provide you with three different patch ideas for three different Sci-Fi type sounds. Enjoy!

 
21 - Massive Combi Drum Kit

Turn a Combinator into a 61-synth drum kit that spans the range of the Matrix pattern sequencer so you can use the Matrix to trigger your drum hits. Yes it’s massive. Yes it’s crazy. And yes, you should try it out! Why? Because apart from being time consuming, it’s dead easy to accomplish. And it doesn’t have to break the CPU bank.

 
18 - A 12-Way Filter FX Combi

This is a 12-Way Filter FX Combinator patch (with Shaper – and an Envelope for the ECF-42) which is best used as an Insert Effect anywhere you need it to filter audio. It’s a tightly compact little bugger.

 
17 - Auto-Panning Methods

Learn a few different ways to automatically pan your audio back and forth from left to right or right to left in the stereo field using the LFOs of the Reason synth devices or a Matrix pattern device. As you’ll see, these methods are not that difficult to understand or implement.

 
12 - Crossfading Mals & Filters

Since Ed’s Thor Shaper article, I’ve been thinking about how to use this information in real-world examples. One idea is to crossfade the Grain Samples in the Malstrom and another idea is to crossfade all 4 Thor filters to affect one sound source. Lots of fun!

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