Jul 012014
 
Amaze Me Synchronous

This week I’m happy to share a contribution by fellow Reason nutcase, Mick Comito. He put together a synchronous-based Combinator called “Amaze Me,” and it’s pretty interesting. Using 2 Dr. Octo Rex loops, and a pulsar to control the freezing of the 3 Synchronous curves, this patch can add some really interesting spiciness to your tracks. It’s a nice, different way to enhance your tracks with some modulated effects. Have a look and see how Mick put things together.

Mar 192013
 
"Red" ReFill

This ReFill contains many different experimentations and uses for Etch Red, and showcases the many possibilities of using this device, both in your instruments and as effects. There are many examples of Dubstep Basses, Pad rhythms, Wide Chorusing effects, Vibrato & Tremolo effects, and Filter Frequency effects. There are also a few Rex loops included to show you some examples of how you can integrate the Dr. OctoRex with Etch Red. My hope is that I’ve provided you not only with a highly playable and fun Refill to use as is, but also with many different designs that you can open up and look inside to spark your own experimentation and curiosity. In this way, Red can become a springboard for your own ideas.

Dec 032011
 
69 - All about the Alligator (Part 2)

Let’s continue with the Alligator and find a few other tricks that it can perform. In the first part, I looked at how the Alligator works, and provided a few ideas for how to work with it. In this part, I’m going to get a little more practical and show a few new ideas you can incorporate into your tunes. Hopefully this will provide you with some new creative inspiration.

Jun 292011
 
63 - Effects Bypass Methods

This article is not so much a creative experience as it is a basic concept and educational tutorial about how to create bypasses for your effect Combinators. You can use a bypass to enable the sound travelling through the effects processor to play while the effects are turned off, and then allow the effect to affect the sound when they are turned on. In essence, it’s a way to build your Combinators so that they can be more flexible, and still allow sound to pass through; letting you decide when you want the effects built inside them to take hold of your sound.

Mar 292011
 
57 - Kong FX Chain Builder

In this tutorial I’m going to show you how to create a flexible FX chain that has 8 stops along the chain, and at each of these stops, allows you to select from 1 of 6 different FX devices. This means you have a total of 48 different FX devices to select from in the chain, and the possible permutations of all these FX are 8×7 possible FX combinations, which amounts to 40,320 possible FX chain permutations.

Mar 182011
 
56 - Key FluX FX Processor

One week, 300 + devices, enough cables to circle the earth at least once, and a massive caffeine-induced headache, here is my “Key Flux FX Processor.” If some of the other tutorials I’ve written have yet to melt your brain, then this might actually fit the bill. Here I created a massive chaotic Reason 5 FX processor. Each effect is triggered via Midi Key on the Combinator track.

Feb 012011
 
Thor Tremolo-Pan-Freq FX

This patch came out of a request to have a Tremolo effect in Reason. There’s many ways you can create one. But this time I wanted to expand upon that a little bit and create a triple effect using a single Thor device. So here is a Tremolo / Pan / Frequency Modulation effect patch that you can use.

Nov 122010
 
38 - Kong as Scene & FX Selector

Calling Kong a “Drum Designer” is like calling a Computer a “Typewriter” — sure that may have been the original intent, but it’s so much more. Here I’ll show you a whole new side to Kong. This tutorial will use Kong as a mini Scene Selector, to imitate Ableton Live’s Session view and then also use it as an Effects selector for any audio you like. In this way, you can switch between clips (Rex Loops) and Scenes (groups of Rex files). We’ll also use one of Kong’s pads to cycle through as many FX as your processor can hold. Hours of fun.

Jun 232010
 
22 - Parallel Effects Processing

Split an audio signal into multiple parallel audio signals, send them to various effects, and then merge them back together. You control the mix level of all 3 effects and the original signal. As an example, we’ll create a Dynamic Effects processor (Compressors / Equalizers) to apply to your bass sounds.